Does anyone know why my animations keep doing this thing where the tool Rotates, Moves around and does weird stuff even when I didn’t want it to?
Video Of What’s Happening:
I made this tool with HeadStackk’s “How to animate Tool Parts” guide, using welds and Motor6Ds, I followed the guide with no errors or unexpected outputs, The Dummy I used to animate can replicate the animations perfectly fine before I put the animations on the gun, This is what the animations are intended to look like:
I assume it might be because of how I handle my animation / Motor6Ds?
This is how I do my shoot, reload and idle animations
local function shoot()
if not canShoot or ammo <= 0 or reloading then return end
canShoot = false
ammo -= 1
local origin = camera.CFrame.Position
local dir = addSpread(camera.CFrame.LookVector)
applyRecoil()
tracer(origin, origin + dir * Settings.Range)
fireSound:Play()
if fireAnim then fireAnim:Play() end
FireEvent:FireServer(origin, dir)
task.delay(Settings.DelayBetweenShots, function()
canShoot = true
end)
end
local function reload()
if reloading or ammo == Settings.MagazineSize then return end
reloading = true
if reloadAnim then reloadAnim:Play() end
task.delay(0.4, function()
if reloading then magOutSound:Play() end
end)
task.delay(1.37, function()
if reloading then magInSound:Play() end
end)
task.delay(Settings.ReloadTime, function()
ammo = Settings.MagazineSize
reloading = false
end)
end
tool.Equipped:Connect(function()
if idleAnim then idleAnim:Play() end
end)
tool.Unequipped:Connect(function()
if idleAnim then idleAnim:Stop() end
end)
And Here is where I apply the “Motor6D” to any new characters that are joining:
function WeaponHandler:ApplyMotor6D(Player: Player)
local Character = Player.Character or Player.CharacterAdded:Wait()
local M6D = Instance.new("Motor6D", Character["Right Arm"])
M6D.Name = "ToolGrip"
Character.ChildAdded:Connect(function(child)
if child:IsA("Tool") and child:FindFirstChild("BodyAttatch") then
M6D.Part0 = Character["Right Arm"]
M6D.Part1 = child.BodyAttatch
end
end)
end
Any help would be greatly appreciated