Motor6D arms issue


I’m scripting a Motor6D gun for an FPS game, but I can’t get the gun to line up with the hands. I’ve tried welding the gun, changing it’s Motor6D connection, and other stuff

In the video, I have a duplicate torso which is in the same position as the torso, but is always looking at the player’s mouse

The part near the handle (called BodyAttach) has a Motor6D connection to the torso,
BodyAttach has Motor6D connections the mag and bolt of the gun, and welds to every other part of the gun

The gun simply falls out of the world when I try changing it’s Motor6D connection to be the same as the arms