How do I make a piece of code that subtracts 0.5 from a Motor6D’s C1 Position [Z-axis]? It will happen after a wait(0.05) after the previous change. I have already attempted this but the code did not work.
Can you show an example of what you tried before that didn’t work and/or any errors that showed up?
I dont have the script with me, but its something like “Script.Parent.Motor.C1.Rotation = 0,0,0.40”
Try this when you can:
script.Parent.Motor.C1 = CFrame.new(Vector3.Zero) * CFrame.Angles(0, 0, math.rad(0.4))