When Sever Authority is enabled prevents you from setting the transform property of Motor6Ds and Animation Constraints if there is an animation playing. Normally you would be able to connect to RunService.PreSimulation in order to get the animation transform and then edit it but that no longer works.
TransformMotorBug.rbxl (131.1 KB)
Expected behavior
Motor6D/AnimationConstraint Transform property should be updated during RunService.PreAnimation, then RunService.PreSimulation which is next should have the updated Transform property based on the animation that is playing. You could then edit the CFrame and then set the Transfrom property to edit the animation.