Motor6D's prevent BodyVelocity from working

I’m just trying to move my character upwards with body velocity but as long as it has the Motor6D’s included it won’t move anywhere. BodyVelocity is placed in the primary part. I have tried to give the largest possible numbers for MaxForce, P and Velocity(y) but it just remains still. I have also made all the parts of the model massless but there’s no effect.

Then I tried to use the CFrame for the same purpose but that just causes the model to glitch in place, vibrating up and down. It’s like trying to go upwards but instantly falls back down.

I have no idea what I could do anymore :frowning: Any suggestions are welcome!
(I apologize if this isn’t the right category for this)

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I fixed the problem just by disabling the massless property of the Primary part (to which all of the motor6Ds are connected to). According to the roblox wiki " If this property is enabled, the part will not contribute to the total mass or inertia of its rigid body as long as it is welded to another part that has mass."