Mouse events don't fire when ScrollingFrame is scrolled

If you have buttons inside a ScrollingFrame that use the MouseEnter or MouseLeave events, the events will not be fired when the ScrollingFrame is scrolled

ScrollingFrame.rbxl (26.9 KB)

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Pretty sure it’s supposed to be like this. Otherwise, if the mouse is detected to have entered another button, it’ll have left the scrolling frame and thus the player won’t be able to scroll anymore.

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Hi @gillern - as @Chatowillwin mentioned, this is technically working as-designed (AD). That being said, the behavior isn’t necessarily intuitive, so I’ve created a ticket to revisit this behavior.

Thanks for your feedback!

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