If my mouse is on a player and I get the mouse.Target, it will never give me the player. For some odd reason, it goes straight through. That’s about all the information I know about it. If there is a way to bypass it then that would help. Thanks.
Mouse.Target never hits any descendant of your player’s character. If you want to get an element of your character that your mouse is hovering over, you’ll have to use raycasting.