I used this script for testing purposes:
while wait() do
print(mouse.y/mouse.ViewSizeY)
end
What is expected: When my mouse is all the way at the top, it should print 0. When my mouse is all the way at the bottom, it should print 1. Results should be the same no matter the viewport size.
What actually happens: When my mouse is all the way at the top, it prints -0.011320754716981. When my mouse is all the way at the bottom, it prints 1.1320754716981. Results will vary depending on viewport size.
For some reason, doing print(mouse.x/mouse.ViewSizeX)
works perfectly for the X position.
Please tell me how I can fix this!
One extra thing I noticed: When I print (mouse.y) and put my mouse to the bottom of the screen, it prints 300. When I print (mouse.ViewSizeY) it prints 265. Is this a glitch? I’m wondering if it has anything to do with the topbar.