Move a model locally

Simple as that, move a model locally that does not replicate to the server.
I tried PivotTo(), MoveTo(), changed the welding in local script, but none of them are working. Methods have been tried in server and it’s working fine.

you run that in somewhere it’s supposed to be, not everywhere like the regular server script

PivotTo still works on both, it’s how you placed the local script, They won’t run until it’s inside

  1. Tool
  2. Backpack
  3. StarterCharacterScripts
  4. StarterPlayerScripts
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I ran all of them inside of StartCharScript. Tho still thanks for your help.

PivotTo() works now, everything is wrong because of a bug I just found when you set the position too large like (1000,2000,1000) it will not work in the client even tho it works on the server. I will report this bug if I can.

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