Hello, I am making a marble game and I’ve got the marble spawning thing and movement working. However there is 1 tiny problem with the movement. When you move, the ball moves to the left or right, but you only press W and S. No errors in output. Anyone know why this is happening? Thanks.
--Physics code
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local character = script.Parent
local hum = character:WaitForChild("Humanoid")
local marble = character:WaitForChild("Marble")
local angularVelocity = marble:WaitForChild("BodyAngularVelocity")
local params = RaycastParams.new()
params.FilterDescendantsInstances = {}
params.FilterType = Enum.RaycastFilterType.Blacklist
params.RespectCanCollide = true
local lastJump = 0
hum.PlatformStand = true
RunService.Stepped:Connect(function(_, dt)
local moveDirection = hum.MoveDirection
angularVelocity.AngularVelocity = Vector3.new(moveDirection.z * 32,0,moveDirection.x * -32)
angularVelocity.MaxTorque = Vector3.new(20000,20000,20000)
if hum.MoveDirection == Vector3.new(0,0,0) then
angularVelocity.MaxTorque = Vector3.new(0,0,0)
end
if hum.Jump and (time() - lastJump > 1/3) then
local result = workspace:Raycast(marble.Position, Vector3.new(0, -marble.Size.Y / 2 - 1, 0), params)
if result and result.Instance then
print(result.Instance)
lastJump = time()
marble.AssemblyLinearVelocity = marble.AssemblyLinearVelocity * Vector3.new(1, 0, 1) + Vector3.new(0, 75, 0)
end
end
end)
local function PlayerAdded(player)
local function characterAdded(character)
local filter = params.FilterDescendantsInstances
table.insert(filter, character)
params.FilterDescendantsInstances = filter
end
player.CharacterAdded:Connect(characterAdded)
local function characterRemoving(character)
local filter = params.FilterDescendantsInstances
table.remove(filter, table.find(filter, character))
params.FilterDescendantsInstances = filter
end
player.CharacterRemoving:Connect(characterRemoving)
if player.Character then
characterAdded(player.Character)
end
end
for _, player in Players:GetPlayers() do
PlayerAdded(player)
end
Players.PlayerAdded:Connect(PlayerAdded)
Video:
robloxapp-20221223-1731288.wmv (5.4 MB)
If you don’t wanna download the video, lmk and ill convert it to an mp4. Just takes alot of time lol.