ImJoosan
(J00SAN)
May 2, 2022, 4:35am
#1
Hello everyone. I have come across a problem I cannot fix. The characters in the video below are using the Move To function. The zombies should just swim through the water, yet they are just freezing in place once they start swimming. Any ideas on how to fix this?
Sorry for bad video quality, it exported weird.
RMofSBI
(RMofSBI)
May 2, 2022, 4:53am
#2
Do you have them scripted to swim through water?
ImJoosan
(J00SAN)
May 2, 2022, 4:56am
#3
This uses the move to function on humanoids which are already programmed to swim. For whatever reason, this is not working in my situation.
RMofSBI
(RMofSBI)
May 2, 2022, 5:03am
#4
Do you have any animations loaded into them?
Also, if you are using MoveToFinished this has a 8 second timeout… maybe it is timing out right when it reaches the water?
ImJoosan
(J00SAN)
May 2, 2022, 5:16am
#5
Yes, I have animations loaded and I have a move to function that continuously moves the zombie once it reaches that 8 seconds.
ImJoosan
(J00SAN)
May 2, 2022, 1:51pm
#6
Ok, figured it out. If the walkspeed property of a humanoid is not higher than 10, the move to function will not work in water. Sad days.
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