Is that because of any reason? its not a big deal right now but is there any way to fix it? sometimes you fell for too long and re teleport to the other part
That’s an easy fix for some people but unfortunately I don’t know how to fix it. You are going to use cframe vectors (such as LookVector, UpVector, etc.) and I have absolutely no idea how to use it.
Oh no problem its fine, this is not the final teleport for the game or anything, its just a quick way to get into the interiors, thank you! you were really helpful, by the way, if I change the DelayTime it should give time for people to wake up and get out of the tp?
Yes, the DelayTime variable is just to stop the players from teleporting to one part and immediately go back to where they were because the .Touched event detects everytime a part touches it and what I’ve just said would be an issue.