Hello community! I have a recurring problem that is due to the :MoveTo
So the problem is that when a model has a humanoid, and it is in the requested position, then it will be oriented in one direction. I don’t know why it’s oriented that way
That definitely can’t be the case because when I see stuff like this that’s usually an indicator that the HumanoidRootPart is facing a different different from the parts attached to it. Humanoids move in the looking direction of the HumanoidRootPart.
Try rotating the HumanoidRootPart around by 90 degrees until the movement looks correct.