So, usually i use this line of code
humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.new(0, 0, -5)
which works to move the player forward, however its not what im looking for, i want to move the player forwards and allow them to change direction whilst doing so, because when i use this code for some reason my character cant change direction.
I’m pretty sure this is a replication problem.
Are you able to do it on the client instead? As it works perfectly fine there, and movement gets synced up with server.
ill try this, since my script runs on the server
this worked! thanks a lot, ive been searching forever and i didint know it was this simple
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