Moving mouse around causes major hitches

I noticed this today where moving your mouse around a lot causes really big lag spikes specifically in WaitForRenderThread

Its very consistent, so far tried 2 other games including the game I work on and it happens.

With more testing it seems to happen at any frame rate

Specs:
Running these games at 144fps
Windows 11 23H2 22631.5768
Graphics 10
Radeon 9070XT
Ryzen 9 7950X3D

Images:



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Salutations!

Thanks for bringing this to our attention.
A ticket was filed, but to begin the investigation, we need more information about it.

Is this issue still happening at your end?
If so, please provide your microprofiler dump so we can be able to investigate it right away!

Thanks for understanding!
Have A Nice Day!

Can Confirm it is still happening, i’ve provided a micrprofiler dump to the group!

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Hey there!

Thanks for the quick response.
I’ve assigned your issue to be reviewed by the team.

They let you know if there’s an update or a fix in the way.

Thank you for your patience!
Have A Nice Day!

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Hi could you please provide links to the games where you are seeing this issue?
I’ve tried some and haven’t been able to reproduce it.

In the dumps you provided most of the spike time in concentrated in some Lua scripts. Could you provide access to the scripts in a PM?

Those only run every like 10 seconds or so, I recognise they take up a bit of time but I doubt they’re the issue.

For me it’s any game I play, so I cant really provide any specific experience sorry.

I’m sending another microprofiler log, I managed to catch it with the microprofiler dump instead of recording Metal Gear Ladder Climb - Roblox

Hi. Have you still been experiencing this bug? We have not been able to reproduce it yet

It’s partially resolved, it happens when your mouse has high polling rate with windows, see here: Roblox lags when moving mouse at high report rates - #2 by veilict

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