Hiya, I’ve had a complete brain malfunction here.
How would I make it so it finds an available spawner then it would spawn the object on top of the spawner, and if it is unavailable, it will just do nothing.
Hiya, I’ve had a complete brain malfunction here.
How would I make it so it finds an available spawner then it would spawn the object on top of the spawner, and if it is unavailable, it will just do nothing.
Check a BoolValue (available) that is set when the car is spawned.
Yeah, thanks for that my brain was just having a massive malfunction clearly.