Hey everyone! I made Multi Photobooth to help create model renders with transparent backgrounds directly in Roblox Studio. It’s useful for preparing item icons for inventories, shops, and other UI.
Capture a whole set
Capture multiple models in one batch with a shared camera angle for a consistent look. If an object needs a different composition, you can adjust its angle, position, and zoom individually.
Camera presets, brightness adjustments, and FOV controls help you get the framing you want.
Style your icons
Add outlines, drop shadows, and inner shadows directly in the plugin. Background removal is automatic, so there’s no need to manually cut out each model.
See it in action
Feedback
I’d love to hear how you use it and what could be improved. Feel free to share your renders, report issues, or suggest features!
Holy man this is a great resource. Tho the result isn’t perfect for me. I see you edit lighting to remove the background stuff but that creates these pretty bad edges
Any way to not get these? Maybe instead of lighting make a forcefield with transparency at -999999 and put the mesh inside it? You can get crispy results with that and can set background color to anything for internal processing.