I want to create a unique system that controls several droppers, but the one I created only hits one at a time
while true do
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "Model" then
local Module = require(v.Dropper)
local Model = game.ReplicatedStorage.Ore:Clone()
Model.Parent = game.Workspace
Model.Position = v.Part.Position
Model.Material = Module.Material
Model.BrickColor = v.Dropper.Color.Value
task.wait(1.5)
print("foi")
end
end
end
would this function reach all together or will I have to use another one?
Who can help me I will be very grateful