Here is the script:
(It was generated by a plugin)
TweenService = game:GetService("TweenService")
local Minisched = require(script.Minisched)
Rig = game.ReplicatedStorage["CustomRigWalkingRigValue"].Value
game.ReplicatedStorage["CustomRigWalkingPlayingValue"].Changed:Connect(function(Playing)
if Playing then
script.Stop.Value = true
local Animation = coroutine.create(function()
script.Minisched.Yield.Changed:Connect(function(Property)
if Property == "Value" and script.Minisched.Yield.Value == true then
coroutine.yield()
end
end)
while true do
local Success, Errors = pcall(function()
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0.379999995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.98480773, 0.173648357, 0, -0.173648357, 0.98480773)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.906307876, 0.42261827, 0, -0.42261827, 0.906307876)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"]["foot.R"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99619472, -0.0871559083, 0, 0.0871559083, 0.99619472)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99619478, 0.0871558934, 0, -0.0871558934, 0.99619478)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"]["upper_arm.L"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 0.819152176, -0.519836783, 0.24240388, 0.57357645, 0.742404163, -0.346188664, 0, 0.42261827, 0.906307876)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"]["upper_arm.L"]["forearm.L"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.906307936, 0.422617942, 0, -0.422617942, 0.906307936)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"]["upper_arm.R"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 0.819152176, 0.53898561, 0.196174681, -0.57357645, 0.76975137, 0.280166537, 0, -0.342020124, 0.939692676)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"]["upper_arm.R"]["forearm.R"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692676, 0.342020154, 0, -0.342020154, 0.939692676)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"]["spine.005_end"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258819044, 0, 0.258819044, 0.965925872)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, -8.5438586e-08, 0, 8.5438586e-08, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173648149, 0, -0.173648149, 0.984807849)
}):Play()
end)
end)
Minisched:Wait(0.1)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.033333335071802, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.033333335071802, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.033333335071802, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.033333335071802, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.033333335071802, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99668479, 0.0813601762, 0, -0.0813601762, 0.99668479)
}):Play()
end)
end)
Minisched:Wait(0.033333335071802)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.066666670143604, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.066666670143604, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.066666670143604, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.066666670143604, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.066666670143604, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999985516, -0.00540060969, 0, 0.00540060969, 0.999985516)
}):Play()
end)
end)
Minisched:Wait(0.066666670143604)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.975149393, -0.221548259, 0, 0.221548259, 0.975149393)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.342020452, 0.939692676, 0, -0.939692676, 0.342020452)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.10000000149012, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999851, 0.00172559521, 0, -0.00172559521, 0.99999851)
}):Play()
end)
end)
Minisched:Wait(0.10000000149012)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.13333334028721, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.13333334028721, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.13333334028721, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.13333334028721, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.13333334028721, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996927261, -0.0783337727, 0, 0.0783337727, 0.996927261)
}):Play()
end)
end)
Minisched:Wait(0.13333334028721)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0.379999995, 1, 0, 0, 0, 0.99619472, 0.0871555656, 0, -0.0871555656, 0.99619472)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.917225897, -0.398367554, 0, 0.398367554, 0.917225897)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.979340732, -0.202217475, 0, 0.202217475, 0.979340732)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.988678455, -0.150049657, 0, 0.150049657, 0.988678455)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996194839, 0.087155737, 0, -0.087155737, 0.996194839)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"]["spine.005_end"], TweenInfo.new(0.16666667163372, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807789, -0.173648, 0, 0.173648, 0.984807789)
}):Play()
end)
end)
Minisched:Wait(0.16666667163372)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.20000000298023, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.20000000298023, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.20000000298023, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.20000000298023, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.20000000298023, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.991967857, -0.126490206, 0, 0.126490206, 0.991967857)
}):Play()
end)
end)
Minisched:Wait(0.20000000298023)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.23333333432674, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.23333333432674, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.23333333432674, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.23333333432674, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.23333333432674, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.981946051, -0.189161256, 0, 0.189161256, 0.981946051)
}):Play()
end)
end)
Minisched:Wait(0.23333333432674)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.735309184, -0.677731752, 0, 0.677731752, 0.735309184)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.537299573, 0.843391597, 0, -0.843391597, 0.537299573)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"]["foot.R"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.979340732, -0.202217773, 0, 0.202217773, 0.979340732)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.33333334326744, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984989345, -0.172615081, 0, 0.172615081, 0.984989345)
}):Play()
end)
end)
Minisched:Wait(0.33333334326744)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0.379999995, 1, 0, 0, 0, 1, 1.093278e-08, 0, -1.093278e-08, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692616, -0.342020094, 0, 0.342020094, 0.939692616)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996194839, 0.0871557519, 0, -0.0871557519, 0.996194839)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"]["foot.R"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925932, 0.258818835, 0, -0.258818835, 0.965925932)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99619472, 0.0871557221, 0, -0.0871557221, 0.99619472)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"]["upper_arm.L"], TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 0.819152176, -0.53898561, -0.196174741, 0.57357645, 0.769751549, 0.280166686, 0, -0.342020154, 0.939692795)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"]["upper_arm.L"]["forearm.L"], TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, 0.342019796, 0, -0.342019796, 0.939692736)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"]["upper_arm.R"], TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 0.819152176, 0.538985729, -0.196174681, -0.57357645, 0.769751906, -0.280166566, 0, 0.342019975, 0.939692855)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"]["upper_arm.R"]["forearm.R"], TweenInfo.new(0.5, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807789, 0.173648387, 0, -0.173648387, 0.984807789)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"]["spine.005_end"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, -2.98023224e-08, 0, 2.98023224e-08, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807968, 0.17364803, 0, -0.17364803, 0.984807968)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.906307876, 0.422618091, 0, -0.422618091, 0.906307876)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996194839, -0.0871555954, 0, 0.0871555954, 0.996194839)
}):Play()
end)
end)
Minisched:Wait(0.5)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.529919744, 0.848047793, 0, -0.848047793, 0.529919744)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"]["foot.R"], TweenInfo.new(0.60000002384186, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99619472, -0.0871557221, 0, 0.0871557221, 0.99619472)
}):Play()
end)
end)
Minisched:Wait(0.60000002384186)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0.379999965, 1, 0, 0, 0, 0.99619472, 0.0871555731, 0, -0.0871555731, 0.99619472)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996194839, 0.0871557146, 0, -0.0871557146, 0.996194839)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"]["spine.005_end"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807789, -0.17364803, 0, 0.17364803, 0.984807789)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"]["foot.R"], TweenInfo.new(0.66666668653488, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807789, -0.173648149, 0, 0.173648149, 0.984807789)
}):Play()
end)
end)
Minisched:Wait(0.66666668653488)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(0.83333331346512, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(0.83333331346512, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(0.83333331346512, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.7273736, -0.686241925, 0, 0.686241925, 0.7273736)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(0.83333331346512, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.518773615, 0.854912102, 0, -0.854912102, 0.518773615)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(0.83333331346512, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807789, -0.173648089, 0, 0.173648089, 0.984807789)
}):Play()
end)
end)
Minisched:Wait(0.83333331346512)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0.379999995, 1, 0, 0, 0, 1, -7.4505806e-09, 0, 7.4505806e-09, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.98480773, 0.173648357, 0, -0.173648357, 0.98480773)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.906307876, 0.42261827, 0, -0.42261827, 0.906307876)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.R"]["shin.R"]["foot.R"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99619472, -0.0871559083, 0, 0.0871559083, 0.99619472)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99619478, 0.0871558934, 0, -0.0871558934, 0.99619478)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"]["upper_arm.L"], TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 0.819152176, -0.519836783, 0.24240388, 0.57357645, 0.742404163, -0.346188664, 0, 0.42261827, 0.906307876)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.L"]["upper_arm.L"]["forearm.L"], TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.906307936, 0.422617942, 0, -0.422617942, 0.906307936)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"]["upper_arm.R"], TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 0.819152176, 0.53898561, 0.196174681, -0.57357645, 0.76975137, 0.280166537, 0, -0.342020124, 0.939692676)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["shoulder.R"]["upper_arm.R"]["forearm.R"], TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692676, 0.342020154, 0, -0.342020154, 0.939692676)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["spine.001"]["spine.002"]["spine.003"]["spine.004"]["spine.005"]["spine.005_end"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, -3.7252903e-08, 0, 3.7252903e-08, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"], TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258819044, 0, 0.258819044, 0.965925872)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"], TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, -8.5438586e-08, 0, 8.5438586e-08, 1)
}):Play()
end)
end)
pcall(function()
spawn(function()
TweenService:Create(Rig["CustomRig"]["spine"]["thigh.L"]["shin.L"]["foot.L"], TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {
Transform = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173648149, 0, -0.173648149, 0.984807849)
}):Play()
end)
end)
Minisched:Wait(1)
end)
if not Success then
warn(Errors)
wait(1)
end
end
end)
script.Stop.Value = true
wait(0.01)
script.Stop.Value = false
local AnimTask = Minisched:Schedule(Animation, tick() + 0.01)
script.Stop.Changed:Connect(function(Value)
if Value == true then
script.Stop.Value = false
Minisched:Clear()
end
end)
elseif not Playing then
script.Stop.Value = true
end
end)