My avatar customization system isn’t working. I have no idea why it won’t work.
ServerScript - LUA
if args[1] == "Avatar" then
if string.lower(args[2]) == "spawn" then
pcall(function()
-- No errors pls.
local character = player.Character
local vest = character.UpperTorso.Vest
local helmet = character.Head.Hat
local data = {
["target"] = player.UserId,
["type"] = "getAvatar",
["auth"] = key
}
local encode = server:JSONEncode(data)
local encodedData = server:PostAsync(web, encode, Enum.HttpContentType.ApplicationJson)
local avatar = server:JSONDecode(encodedData)
if avatar.response == 1 then
local data3 = {
["target"] = player.UserId,
["type"] = "createaccount",
["auth"] = key
}
local encode3 = server:JSONEncode(data3)
server:PostAsync(web, encode3, Enum.HttpContentType.ApplicationJson)
wait(1.5)
player:Kick("Disconnected from session \n We had a problem loading your account. Please rejoin")
else
local assets = require(game.ReplicatedStorage.Modules.AssetIds)
pcall(function()
-- Shirt
if avatar.shirtid == false then
local tableArgs = assets:find(1)
character.S.ShirtTemplate = "rbxassetid://".. tableArgs[2]
else
local tableArgs = assets:find(avatar.shirtid)
character.S.ShirtTemplate = "rbxassetid://".. tableArgs[2]
end
-- Pants
if avatar.pantsid == false then
local tableArgs = assets:find(1)
character.P.PantsTemplate = "rbxassetid://".. tableArgs[2]
else
local tableArgs = assets:find(avatar.pantsid)
character.P.PantsTemplate = "rbxassetid://".. tableArgs[2]
end
-- Hat
if avatar.hatid == false then
helmet.MeshId = "rbxassetid://0"
helmet.Transparency = 1
else
local tableArgs = assets:find(avatar.hatid)
helmet.MeshId = tableArgs[1]
helmet.TextureID = tableArgs[3]
helmet.Transparency = 0
end
-- Vest
if avatar.vestid == false then
vest.MeshId = "rbxassetid://0"
vest.Transparency = 1
else
local tableArgs = assets:find(avatar.vestid)
vest.Mesh.MeshId = tableArgs[1]
vest.Mesh.TextureID = tableArgs[3]
vest.Transparency = 0
end
end)
end
end)
end
Assets Module - LUA
local module = {}
local assets = {
[1] = {
AssetID = 1,
ItemName = "Tactical Black Polo",
Type = "Shirt",
Creator = "5.11 TacticaI ®",
Price = 100,
IDs = {
Shirt = 4967135460,
Pants = nil,
MeshID = nil,
TextureID = nil
}
},
[2] = {
AssetID = 2,
ItemName = "Levis Operator",
Type = "Pants",
Creator = "5.11 TacticaI ®",
Price = 100,
IDs = {
Shirt = nil,
Pants = 4849800396,
MeshID = nil,
TextureID = nil
}
},
[3] = {
AssetID = 3,
ItemName = "FAST Helmet",
Type = "Mesh",
Creator = "RAMPAGE Interactive LLC",
Price = 0,
IDs = {
Shirt = nil,
Pants = nil,
MeshID = 3327357671,
TextureID = 3327362148
}
},
[4] = {
AssetID = 4,
ItemName = "RAMTAC Vest",
Type = "Mesh",
Creator = "RAMPAGE Interactive LLC",
Price = 0,
IDs = {
Shirt = nil,
Pants = nil,
MeshID = 3327923143,
TextureID = 3327922585
}
},
}
function module:getAll()
for i,v in pairs(assets) do
print("asset found")
if v.Type == "Shirt" then
return {false, v.IDs.Shirt, v.ItemName, v.Price, v.Creator}
end
if v.Type == "Pants" then
return {false, v.IDs.Pants, v.ItemName, v.Price, v.Creator}
end
if v.Type == "Mesh" then
return {true, v.IDs.MeshID, v.IDs.TextureID, v.ItemName, v.Price, v.Creator}
end
end
end
function module:find(asset)
for i,v in pairs(assets) do
if asset == v.AssetID then
print("asset found")
if v.Type == "Shirt" then
return {false, v.IDs.Shirt, v.ItemName, v.Price, v.Creator}
end
if v.Type == "Pants" then
return {false, v.IDs.Pants, v.ItemName, v.Price, v.Creator}
end
if v.Type == "Mesh" then
return {true, v.IDs.MeshID, v.IDs.TextureID, v.ItemName, v.Price, v.Creator}
end
end
end
end
return module
Website - PHP
if ($type == "getAvatar") {
$result = $conn->query("SELECT * FROM players WHERE id='" . $target . "'");
if ($result->num_rows > 0) {
$result2 = $conn->query("SELECT * FROM inventory WHERE userid='" . $target . "'");
while ($row = $result2->fetch_assoc()) {
if ($row["status"] == 1) {
if ($row["type"] == "shirt") {
$shirt = $row["itemid"];
}
if ($row["type"] == "pants") {
$pants = $row["itemid"];
}
}
}
if (isset($shirt)) {
$s = $shirt;
} else {
$s = false;
}
if (isset($pants)) {
$p = $pants;
} else {
$p = false;
}
echo json_encode(array('response' => '0', 'shirtid' => $s, 'pantsid' => $p, 'hatid' => '3', 'vestid' => '4'));
} else {
echo json_encode(array(
'response' => '1'
));
}
}