My Custom Character Is Not Looking The Correct Way

Hello, I made a custom Dolphin character and whenever you move forward, the mesh of the character is not looking the correct way. Any fix? Thanks! :slight_smile:

Could you explain your problem more? What solutions have you tried?

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I tried rotating the model of the character over and over and nothing. So what’s happening is, when the player presses W to move forward, the model is facing a different direction. It’s not facing the player’s camera.

Rotate the humanoidrootpart so that the front surface of it faces the direction which the rig is facing

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