My extraction shoother that is basically done, has satisfying recoil

the game name will be deadwinter, will be released on, will still need some polishing after release but I have many ideas for the future, likely wont be free at first the game has an extracting system and also has a loot bank/stash, guns can take attachments and backpacks can be looted from the ground its pretty cool, backpacks hold items without picking them up, there are armored rigs that hold armor plates, the rigs can hold different sized pockets!

also i forgot to show this but you can drag around the item containers when you open them, like looting a backpack on the ground the window that opens can be moved around, there are also containers like in escape from tarkov that only hold certain things like injectors but arent a backpack or a rig but can still hold items and a little window opens when double clicking to access the items inside while they are in your inventory, its pretty cool, requires some polishing and there arent any consume animations,

there are rifle scopes that show how much they actually change the weapons stats, the rifle scopes have a shadow and stuff its cool

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honestly looks dope as hell. been wanting a good extraction shooter on roblox for a while, will defo be trying this out.

i think the only thing i would really like to see is some real nice sound design. im an absolute sucker for realistic gun sound effects (especially the super punchy ones), and i would love some sound effects similar to things like A24’s Warfare, Escape from Tarkov, HEAT, etc…

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