Woo-hoo! I’ve finished my very first animation, Yay! So here’s a rundown of my mental breakdown. I separated my model in blender, then exported them in-game. I used the bulk import [spoiler](View-Game Explorer- Meshes - add assets, then import in location)[/spoiler] Then rigged it up using Moon Animator’s “Easy Weld.” For Visual Reference, I used a Rig Editor plugin to view what is going where, moving the joints in their proper place. Then animated the whole model altogether and made this.
Anyways that’s all the time I got. Feedback Is greaaatly appreciated.
Edit: take note o the descreption on the video, low fps