My first mesh! What do you think?

Hi, I’ve just made my first mesh. It’s a stretched roblox character. (Blender is hard .-., especially because the dummy rig spawned super far away.) But, what do you think? I’d like feedback. It kind of looks like a melting roblox character.

Mesh

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Like @MasterSapphireFrost said, it has endless possibilities! It looks cool and S T R E C H E D! It’s something I haven’t seen in Roblox for a long time! And, I’m glad someone is making something like this again! Great job!

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Interesting… I wouldn’t say it’s super useful, but it is unique none the less.

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This is a masterpiece. I need this for my game
im not joking
seriously

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also, make sure when you export the mesh from studio, the object is at 0,0,0 (or close to it). The reason the dummy spawned far away is because the location of where you exported the mesh will carry over to blender, and since the origin of studio and blender are the same, youll get a very far away mesh

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Ain’t gonna lie, the mesh looks actually looks pretty good.

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I agree with you, also happy birthday! :birthday:

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thank you, that will be useful

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The mesh is on sale for free, if you want it.

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Oh nice I’m not really a merger but it pre cool.

Happy Birthday!

  • Ethan (Egreenst)
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Uh. WOW. HOW ARE YOU NOT ON THE FRONT PAGE YET WITH THIS THING!?

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Oh gosh, it breaks geometry lmao. Not really any feedback here, just that if that thing came to my house I would probably get a phobia for interaction with strange humanoid figures.

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