Hi. Basically, I’m wondering what the title is, should I use StreamingEnabled?
I’m having second thoughts about using it because I have read others posts on it, and I have heard when stuff gets un-rendered, and then rendered back in again, it won’t work properly, or it will be broken sometimes. The reason why this is an issue for me is because my game is a hotel game, and I have a lot of scripts in workspace. If these break, or the object does, it will cause problems for my players, which I don’t want.
This is all pretty confusing because everywhere else I have read about it, it seems perfect for helping with performance, but here, it seems like a big issue that will affect my game.