local player = game.Players.LocalPlayer
local ownsGamepass = game:GetService(“MarketplaceService”):UserOwnsGamePassAsync(player.UserId,THE GAMEPASS ID)
if ownsGamepass then
local sword = game:GetService(“ReplicatedStorage”):WaitForChild(“Sword”):Clone()
sword.Parent = player.Backpack
end local player = game.Players.LocalPlayer
local ownsGamepass = game:GetService(“MarketplaceService”):UserOwnsGamePassAsync(player.UserId, GAMEPASS ID)
if ownsGamepass then
local sword = game:GetService(“ReplicatedStorage”):WaitForChild(“Sword”):Clone()
sword.Parent = player.Backpack
end