I have a problem with tweening a GUI. The problem is that the tweening direction is not as I expected
As you can see the gui is going to the right bottom instead of straight down.
I tried to edit the anchor point, but it wasn’t my solution.
I give you my code so you can check it if there is anything not appropriate.
gui.PlayButton.MouseButton1Click:Connect(function() buttonUpSound:Play() camera.FieldOfView = 70 cameraLoop = false gui.PlayButton.AutoButtonColor = false gui.PlayButton:TweenPosition(UDim2.fromScale(0,1.1),"InOut","Back",3,false,whenButtonDisappear) playerControls:Enable() for i = 13,0,-0.1 do blur.Size = i wait() end end)