It’s supposed to be over to the side.
Hmmmm. I don’t know the solution if I don’t see the scripts. But is there an error?
When I play the game through studio, it changes me to the character, but nothing about the frame showing up is under Output, and there’s no errors in my scripts I don’t think.
Do you have a footage/video clip?
Lemme see if I can get some video-
Can’t really get a video without a whole bunch of lag.
So, with what you suggested, do I do:
local Players = game:GetService("Players")
local client = Players.LocalPlayer
game.PlayerGui.AmiAnims.Frame.Visible = true
game.PlayerGui.SylviaAnims.Frame.Visible = false
game.PlayerGui.LucyAnims.Frame.Visible = false
?
so would I change it to local PlayerGui = Players.LocalPlayer
or client.AmiAnims
?
im still extremely new to scripting xd
Well, I got the menu to show up, but now it keeps disappearing whenever you spawn in, and only shows up for a second-
Is it still the same problem or different now? Can you describe what’s happening and the errors if any? Also attach a picture of the Explorer please.
It’s a different problem now, lemme get a pic real quick.
Can we get a picture of your PlayerGui, In your explorer?
Yeah, gimme a sec to get a pic.
Here’s what my PlayerGui looks like.
for I,V in pairs(game:GetService("Players"):GetChildren()) do
-- V.PlayerGui
end
I also took a pic of what it looks like right after you click the button, but when you do, it shows up for a short second and then just closes again.
I recommend checking if you have any other scripts making It’s Visibility false.
Don’t have any other scripts other than the one that opens up the menu after you click the button, which is the LocalScript in the Folder.
I got it to work! All I had to do was input a Local Script into the rig while it’s still in the Replicated Storage, type in
sylvia = game.Players.LocalPlayer.PlayerGui.AnimFolder.SylviaAnims.Frame
sylvia.Visible = true
So now, whenever you actually change to that character, it opens up the menu.