My GUI works in Studio, but not in the game

Hello! I was designing a starter GUI, and I wanted it to cover the whole screen. When I check it in studio, I see this:

But when I’m testing the game, it shows up like this:

How would I get this GUI to cover the whole screen, even while playing? Thanks!

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All you need to do is set IgnoreGuiInset to true.



Would this property be found in the Starter Gui, the Screen Gui itself or the Frame?

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It’s found in the ScreenGui itself