My meshes are corrupted and I don't know how to fix them

I’m sure other people have experienced this, so I’m looking to find a solution to this problem as it’s making work in Studio very difficult… 〒▽〒



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This seems to be an LOD issue. Change your Studio Mesh detail to Level 00 and see if that fixes it.
For the record, the collision geometry is not related to how the mesh actually renders

Try restarting Studio and/or opening the place in Roblox Player. Sometimes Studio just buggs out and decides to load lowest LOD level no matter your settings

Seems like a face orientation issue.

Either turn on double sided (easy, but reduces performance), or reimport the meshes after following this tutorial:

The best ways to confirm either face orientation or scale issues is to go into blender and do these easy steps:

  • Apply Scale (Go Into Blender - Object Mode - Select All Objects - Ctrl A - Apply Scale)

  • Recalculate Normals (Go Into Blender - Select Object - Make Sure It is All Selected - Alt + N - Recalculate Outside)

Then Re-Export it and Import to studio and tell me if it worked.