So recently I got into UGC hat modeling and been trying to learn how to texture them using Substance Painter. these creations are 1 week after I started Substance painter so don’t expect anything amazing.
I don’t know what style of art you are going for, but by the looks of it, cartoony which is good for UGC
What I could say improve on is just made some curvature maps to fill in the extra curves since sometimes details can be very hard to spot, other than that, well done