Why is my roblox rig in blender black? i am doing something wrong or i am missing something? By the way, my blender version is 2.83. Thanks in advance!!
I can see you have an image texture node in the material view. What does that texture look like?
And do you have any other texture slots active in your object?
the texture is my model character, here you go
Second, no i dont, the only thing that i have active is my rig that i opened. Also i am new to blender so maybe i am missing something like that.
Ok now check what your UV looks like in relation to that texture.
It’s really hard to see the UV, are you sure you’re viewing it?
Also please stop using Gyazo as it doesn’t embed into posts, just use your PCs Snip & Sketch tool, it’s much easier and embeds properly.
I clicked UV Editor, is that the UV?
You have to select the object and view it in Edit mode to view anything on the UV view.
Actually, you can self imbed links/pictures by doing:
![] (LinkHere.png) remember to put .png if its an image, if its a gif, do .gif (And get rid of the spacing)
Then it gets you this:
Of course, the better alternative would be to use ShareX or Snip & Sketch as you said before.
Anyways, I think the issue is because your alpha is all the way at 1, put it to 0 and it should fix it. (its located at the near bottom for the long node, the one with the specular and metalic and all those things)



