My script is not running?

So I’m editing this free model turret. And basically on a local script it creates a “Bullet” part and parents it to the workspace. It then has a server script (containing the bullet script) that the local script upon firing and creating the bullet part then clones into the newly created bullet, and the script goes from disabled → enabled

This bullet script doesn’t seem to run. Do server scripts not run if created/cloned locally?

Pretty sure they don’t run due to filtering enabled. You can’t destroy a serverscript that is in workspace via localscript, and you can’t create one via localscript without a remote event.

1 Like

Server scripts cannot be created or edited using local scripts,
If it does then every game can be ruined by the exploiters.

You can create or clone scripts from server script tho.
Why not just use remote event and then clone the script?

1 Like

It’s a free model, I just was curious why the script wasn’t running. Thanks! I’ll fix er up