My seal keeps floating away in test play

Been playing around with Blender and I’ve tried exporting my cute little seal as a UGC bundle. After holding any W/A/S/D key, he starts drifting away :frowning:

My rig looks wrong, but I’m not sure what to fix. I’ve tried moving the bones around so the Root and HumanoidRoot Bone ends up falling somewhere inside the geometry of the seal.

Maybe it was a poor choice to make a non-humanoid character as my first bundle :pensive_face:

Appreciating any help ! :heart:

3 Likes

Main things i would check are hip height being wrong or the humanoid root part “facing” the wrong direction :slight_smile:

Thank you! I tried repositioning the HumanoidRootNode bone but the Root always ends up around this area. Should I completely re-rig my seal?

1 Like

honestly, im not too great at rigging so take this with a grain of salt. but i personally would re rig it, but re rigging lowkey sucks so its up to u if you want to try to re rig it or attempt a different way :slight_smile:

1 Like