My tower keeps leaning to the same side all the time

My tower is simply Jenga blocks the properties for these are put here below.

local BlockPhys = PhysicalProperties.new(0.23, 0.4, 0, 2, 1) (diamond plate material)

This is how it should look like sorta:

This is it after like 30-40 seconds untouched

Each block is 16 by 16 by 48.

Can someone tel me why this happens and how to stop this?

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assuming those are meshes my guess is that there’s small physics errors over time. what you could do is set their “CollisionFidelity” to box. and if that doesn’t fix it, maybe “PreciseConvexsomethingsomething.”

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They are all unions. But. There is an invisible part box Thas the real physics go to. Unions cannot interact with them selves or anything other then the player.

Embrace it and make it a tourist attraction where people pretend to hold it up and post the pictures on instagram

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unfortunately it leans so bad that it crubles at some point. So atp itll turn into a memorial instead :broken_heart:

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If this is Jenga, you can try welding the blocks together until they are moved. Once a block is moved, that block and all blocks it was touching, unweld from the rest.

If you’re using unions, you could just weld hitboxes to each of them and turn off CanCollide on the blocks.

I usually just go straight to simple hitboxes because I really don’t like dealing with collisions on meshes/complex objects.

I found the issue, which was because of the green stars you see inside. They somehow gave all the blocks are really miniscule force something like .00019. in all directions. But this adding with all other blocks soon caused the parts to topple. Disabling the green stars fixes this. Ill make a seperate thread for the fixing the green stars.

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