My upcoming game | My new project!

Hey,

So I didn’t think I was going to post anything today, but I thought this would be fit too since I am working on a new game. My game will be average at the start, like most are. Maybe not at many players as I would have wished within the first few days, but I can’t just doubt on anything yet, since my game isn’t even released yet. And wont be for quite some time now.

About!

Well first, my game is “Super Mario Oddesy”, “Legends Of Zelda Breathe Of The Wild”, “Super Mario 64”, and “Vesteria” inspired. I personally take inspiration from Vesteria, the most because of the adventure and RPG interactions.
The game I will be working on with my friend, will have some monster like creatures, you’ll be in a realistic fantasy world with towns, castles, battles, NPC quests, and a lot more. The game generally will be a free-roam RPG adventure, as mentioned.

Some more things to mention.

Some creatures

So firstly, the creatures in my game will be all based around fantasy and fictional made up animals, with some kind of background and all that great stuff, from lava type monsters, water, light, magical they will be a great addition to my game.
I can’t show images of any currently, we are still working on some and will be for the next few months.

NPC's

So. NPC’s. Just about every game has one or two, that you can talk to. This game will include multiple. Some will have quests, some you can speak with. If their one’s that don’t give you quests they’ll give you helpful info.
Quest NPC’s will give you some sort of weird, quest most likely involving you to fight off something to obtain a certain item, or to kill a monster or something like that.
I can’t include photo’s of the NPC’s as mentioned like the monsters.

Models and modeling terrains, etc

Starting off,

  • Terrain modeling will be done with ROBLOX STUDIO terrain editor, we will not use plugins to make mountains/hills/rivers/ground.
  • Assets will be done by hand without free models.
  • Models? No free models here! :slight_smile:
Game calendar

Some of the calendar will be blank due to spots that we have not spoken about yet.

  • August - Model the terrain and do GUI’s, UI’s, building, animations
  • September - Work on scripting and more terrain modeling, GUI’s, UI’s, building, animations
  • October - Building, scripting, terrain modeling, animations
  • November - Building, scripting, terrain modeling, GUI’s, UI’s, animations
  • Middle November - Finish all things and hopefully release the game
  • December - ?
  • January - ?
  • (rest of 2020 - ?)
My team

@iiZescah - Building, some scripting, terrain modeling, some UI’s, some GUI’s animating
@NotGeoWarrior - Scripting, some terrain modeling, UI’s, GUI’s

We hope to release the game in November of 2019 or before that. We will work after school for the rest of this year getting the game up in players, visits, and more.

Remember! Follow @iiZescah on twitter for update information, or game images! :smile:
https://twitter.com/iiZescah

Thanks for reading.

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