Name Spoofing Patch (Small amount of code)

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A few notes:

  1. you should use codeblocks and tabs

  2. use GetService

  3. Async calls should be wrapped in a pcall

  4. this wont work if the player changes their name mid-game

this isn’t substantial enough for the category

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Got it I will work on that and will update it soon

I believe that they use a joining bug to change their name so I’m pretty sure they can’t change their name mid-game

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