Navigation Mesh doesn't accurately represent part size

Creating a wall sometimes at specific sizes makes the navigation mesh represent it unaccurately. While sometimes the difference is small, it can go up to even around a stud, which makes small door gaps impossible to navigate if you’re using PathfindingService.

The following video shows a recreation on a freshly created place.

Expected behavior

The expected behavior should be that it is represented accurately (or have at least a .1 stud difference max.)

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