Nearly V1000 (Lots of Updates) No serious improvement on my game

It’s been 2 week released and every day I am updating and make my game better. It has average 6 minutes of play, It was 3.5 minutes at start but last 1 week it’s 6-8 minutes always, no improvement despite updates.New user first session retention improved, I make that go from %15 to %27 but still it’s a bad game according to statistics.

And worse thing is, I wasn’t getting any dislikes on my game but after some updates people started to dislike it despite I couldn’t find any bugs.

%50 of players just quit without completing the tutorial, and tutorial is like max 40 seconds thing, it’s not long. Here is my funnel data, “Gambled” means they roll a brainrot model

If you want to know any statistics to pinpoint some issue, just let me know I would send whatever you want.Any feedback is appreciated

i’m stuck between buying limbs and going back to my base, highlights could be helpful too along with arrows so people can see what they’re looking for exactly, tutorial is kinda long too and annoying

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I appreciate your feedback, What do you mean by stuck, I’ve never heard someone saying stuck, like you can’t move??

I added arrows. Why Tutorial is annoying, it’s basic tutorial everyone uses, max 40 seconds

because nobody wants to sit through a tutorial

But there is no sitting around and waiting? You go roll a part, take that and go to your museum. Is that what you did or, something happened along the way to make you sit/wait etc