Hey everyone! My game Slap Tower has gotten a small but a lil promising push from the algorithm (~5 concurrent players on average). I don’t want to waste this opportunity, but I’m struggling with retention time . Players join but often leave after a few minutes.
Im thinking of changing the icon and naming the game to Slap IQ Tower or Slap Tower 6, what do you think?
Also I noticed the purchase of gamepasses or dev products is really low.
Any feedbacks? Thanks!
I sponsored it with 10 ads credits, only got 500 robux back, It started to got pushed yesterday, I don’t know how long it will last so I would like to make the best I can to gain retention spam and perhaps make players purchase more (Barely anyone buys gamepasses)
As for the favorite parts I have a prompt in game thats why
Should I make a one time gravity coil prompt or it will too cash grab and will make people leave?
these types of games dont do well unless they get released when the trend is still popular, i had to learn this mistake the hard way when i finished working on my game scooter of hell a while back and i spent 50k on ads just to get 10% of that robux back.
next time when you want to release something like this, try to finish it before the trend dies out, if you want to know what type of games are trending, check https://rotrends.com/
However, I would like to know how the roblox algorithm works? I still dont understands how some games (Slap tower) get thousands and thousands of concurrent player? While mine gets 0 ccu (As speaking) What should I improve? This type of game is still popular in the roblox community