Need an Advice on how to make a realistic Tsunami/Tidal Wave

  1. What do you want to achieve?
    I’m trying to create a realistic tidal wave for my game.
    Specifically, I want something that looks like a “moving wall of water”
    (similar to the video below).

  2. What is the issue? Include screenshots / videos if possible!
    I’m struggling to achieve the desired look.
    The wave looks static, or too “flat”

  3. What solutions have you tried so far?
    Large wave model. Feels static, and doesn’t resemble a wave
    Transperent part with particles. Looks messy and flat.

It’s quite hard to explain, so here is a video of what I want to achieve. I’d like to know what techniques and tricks could be used for effects like this in Roblox
(Ignore the ship in the middle)

this looks like beams to me, try layering a few

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