Need assistance on StreamingEnabled

I’m currently loading in a large map then teleporting players to that map. What happens is that the gameplay pause functionality is not actually executing which causes players to fall through the floor because the map has not finished loading. What can I do to fix this?

My current settings are:
StreamingIntregrityMode: MinimumRadiusPause
StreamingMinRadius: 100
StreamingTargetRadius: 1024
StreamOutBehavior: Default

Do I need to raise the minimum radius in order for the gameplay to be paused? Thanks in advance.

I’m not really well versed with StreamingEnabled, but a real good solution for big maps such as this is a loading screen!

You just have to anchor the player’s humanoid root part until the map has completed loading in (using Waitforchild) and while the map is loading the player will be shown a loading screen (something innovative and interesting). As soon as the loading is done you just have to turn off the loading screen and unhook the player (unanchor the humanoid root part).

You could try casting a short ray down from the destination to check for ground before moving the player.

Hello!

Have you tried to increase the StreamingMinRadius At a slightly higher value? (For example, 256)

For me 100 is a very short distance for the client to render things.

If you still have problems you can use the solution given by the other user using as trigger the “Player.GameplayPaused” Property

Cheers!

Unfortunately, there is no direct way to fix this. StreamingPauseMode will always show.

However, a solution can be changing StreamOutBehavior to LowMemory. Then, when joining the game, teleport the player to that map for just a second or two, just to load it in, then teleport them back to the main map, and load that in.

Hey, this sounds like it might be a bug. If MinimumRadiusPause is working correctly, then the player should not fall through the floor.

Are you setting the player’s replication focus to something or are you using any kind of special character model? Also, is there somewhere I can join and take a look and try it out for myself?