Need Camera/Character to Rotate with Moving Part in First Person

I’m making a blimp game but when my balloon rotates while I’m in first person, it only moves my character’s position but doesn’t rotate it to match the direction of the blimp (see video).

This isn’t an issue when in 3rd person, but when I go to 1st person the camera overrides the character rotation. Is there a way to disable this camera overide?

So, 1st Person (Maybe MouseLock) overrides the camera probably because of AutoRotate. If you don’t know what auto rotate is, it’s a property of a Humanoid which determines whether or not the Character can automatically rotate their character without using actual movement. Turn AutoRotate off, maybe it will work