THE CURRENT VERSION YOU ARE LOOKING AT BELOW IS OUTDATED, THE FEATURES IN THE OLD GAME WILL BE SEPERATED INTO NEW GAMES AND NEW VERSIONS OF THEM WILL BE POSTED IN THE REPLIES
Summary
So I’ve been working on a “Lighting” System for a while now, currently I have this and I am not sure of what I can add extra.
Just a reminder that this is very unpolished at the moment and will have different rooms and stuff, I am currently very busy with exams and have to translate a game. As soon as those are finished I will continue working on this system more often.
Current Additions:
Reflections
Colored Shadows
Shaded Particles
Better Smoke
Planned Additions:
Particle Shadows
Improved Reflections (Mesh Support, Shadows with Reflections and etc)
I really like these mirrors, keep working on it!
You could make a minigame in that you are in an empty room, but there are invisible blocks,which you can only see in the mirror (Just an idea that came to my head lol)
Maybe you could even make closets with these mirrors!:
Or make a hand mirror (which would look very good on first person) to look at yourself!
You could try doing that if you want, i think it would be an great idea,anyways good luck!
I love your ideas, but these aren’t currently made for a project/game. I am talking about features for the lighting technology. And if you read the full post you could see that there’s more to this. If you have feedback related to my topic it would be nice to post it here.
Is that in a viewport frame?, because if so :chefs kiss: amazing, even if it isn’t in a viewport, this is still very impressive, definitely keep up the good work