Need feedback on my cutscene

Recently, I’ve been working on a cutscene. I would like to hear your opinions about the cutscene to improve it.

Note : my recorder cannot record high quality.

2 Likes

Everything moved way to fast, and at one point I thought stuff were going in reverse. Is this supposed to be a car crash? Slow things down a bit.

Well, it is on purpose too fast. This is a cutscene. My purpose with this cutscene is for players to not understand everything at first. So that they can keep exploring and find new things. The cutscene is about a man who is currently in a zombie apocalyptic and he is trying to escape.

I think the cutscene is vague enough for you to slow it down while still having a mysterious aspect to it.

3 Likes

why does this remind me of discord memes
too fast which means i cant tell whats even going on

Yes, you are absolutely right. I have a question. What does for you looks fast, player’s movement or the camera is moving too fast?

I think it is all too fast. The cutscene looks great though.

you could defiantly add some more rules of animations to it and fix the walk. from my POV i can only see the HumanoidRootPart dragging the body

It seems the camera has a linear transition when cutting between shots, making it very disorienting. It would look a lot cleaner if there was an instant transition instead. As others mentioned, it’s also way too fast in every aspect including the camera movement.

This cutscene moving a bit too fast. Anything else is goos