I need some feedback and suggestions on a game I’m working on because I’m beginning to run out of ideas. I’m a solo dev so thats why it might be a bit bad on the ui
The game didn’t work for me, the fist item just did nothing. Past that, not sure what the game is about. But cool atmosphere and all. The music and terrain together makes for a really calm vibe. But yeah, that’s all there is to say.
the fist actually does an animation its just not seen because your in first person but thanks for the feedback
I didn’t understand what to do. The fist didn’t seem to do damage to the runners. Is it possible to use it to chop trees into wood or collect some other resources?
The terrain generation could benefit from having more variation. I think you are using perlin noise so you could add and/or multiply multiple layers of noise or do something else to make the terrain more interesting. Here’s a link to a site where you can find some tips.
Also, I have a couple of suggestions for the description. I feel like “thats really it” in the change log is unnecessary and doesn’t look good when there’s already another “thats really it” before it. So I would remove “that’s really it” from the change log.
There are also spelling errors. They may not be a significant problem but I think correct grammar in the description could still give a better first impression to some players. “thats really it” should be “that’s really it”. “your” should be “you’re” in this case because “your” is meant to be used to refer to something you own while “you’re” is the correct abbreviation for “you are”. And sentences should start with a capital letter.
You probably want to add a ViewModel so that the player actually knows that they’re doing things.