I Need Anyone help To explain, if module script table value change by other script, the scrpt access the module get new value or something happen
module :
local mymodule = {}
mymodule.Value = 10
return mymodule
Script Changing The value :
local rps = game:GetService("ReplicatedStorage")
local mymodule = require(rps.MyModule)
mymodule.Value = 95
Script Use The Value
local rps = game:GetService("ReplicatedStorage")
local mymodule = require(rps.MyModule)
local NumberValue = rps.Values.MyNumberValue
NumberValue.Value = mymodule.Value