I’ve been searching and trying to figure out how to make the player stop when a tool is activated, to be more specific, I’m trying to make the player stop when a sword does the attack animation.
Thank you.
I’ve been searching and trying to figure out how to make the player stop when a tool is activated, to be more specific, I’m trying to make the player stop when a sword does the attack animation.
Thank you.
You can just temporarily set the player’s Walkspeed to 0.
player.Character.Humanoid.WalkSpeed = 0
Just lower the humanoid walkspeed to 0