Use
Part.Touched:Connect(function(hit)
Local Humanoid = hit.parent.Humanoid
If Humanoid then
Humanoid.WalkSpeed = 0
End
End)
Something like this I think
Use
Part.Touched:Connect(function(hit)
Local Humanoid = hit.parent.Humanoid
If Humanoid then
Humanoid.WalkSpeed = 0
End
End)
Something like this I think